Entry tags:
OOC INTRO & PLOTTING
OOC INTRO & PLOTTING
HELLO, HEROES AND VILLAINS! Welcome to
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Central City —
A new confluence is the last thing anyone expected — especially not two within a single week. First in Little Love (the Test Drive Meme), and then in Central City (tomorrow's Arrival log), the oddities of these particular confluences have ground guild activity on both sides to a halt as the metahuman community comes together to solve this mystery.
Ever since the confluence in Little Love, time travellers are reporting that they’re locked in this era - neither magic nor technology appear to be working. Similar reports are pouring in from heroes and villains who hail from alternate universes. All of them appear to be bound to this particular place and time. Seers can no longer see the future spread out before them - things are now chaotic, mutable, constantly shifting and changing.
Metahumans around the world are working to solve this mystery and get the new arrivals home. All the guild members seem (falsely) confident that it won’t be long before they have a breakthrough. Characters are promised that they will be able to go home soon, but in the meantime, are being put up in Central City’s illustrious DIADEM HOTEL.
Lodgings —
The DIADEM HOTEL offers guests the finest home away from home experience you could ever hope for. Their culinary staff are capable of cooking up everything from hotdogs to gourmet cuisine. The pool, lounge, and fitness rooms are all open 24/7.
Characters will be given cell phones with three months of pre-paid unlimited data, and access to the guild networks.
Given the unexpected influx of new guests, arrivals may find their rooms have been double-booked. Hopefully it's a room with two queen-sized beds instead of a king!
Characters are also free to roam CENTRAL CITY and get their bearings, though at the moment, with the guilds distracted and the city doing major repairs following the damage by the Confluence, there is plenty of crime to stop or cause.
As the dust settles and rooms fill up, the GUILDS confer. They will determine that they do not have the manpower to handle this if it's going to be an ongoing problem - and the Diadem is going to run out of rooms. But they can use this to their mutual advantage. Player characters will be offered the chance to join the guilds. Those who join will be offered housing at one of the four major cities, with each one offering a different living experience.
Superzeroes —
The people of Central City are all too familiar with what comes with powers, and some of the locals will be immediately inclined to help, But to others, the new metas' lack of control over their powers makes them a bigger threat than whatever they were trying to stop.
That's right — expect the new metas' surprising powers can go haywire in myriad ways, including property damage and death. Powers may activate unexpectedly, backfire, or similar, even for those who have experience with other kinds of supernatural abilities, even for the well-intentioned heroes among the new arrivals.
The more villainously inclined arrivals may take advantage of the chaos, or of their own new powers, to live out their villainous dreams, making things worse for everyone in the process.
Feel free to develop and use NPCs in your threads!
Please remember to report any major damage your characters directly cause, or incidents that would be noticed by authorities (murders, arson, etc), or things you think other players would take notice of to the PLOTTING post, so we can keep track.
Sticks and Stones—
The upcoming confluence will also have the nasty side-effect of transforming words into spells! It seems to be taking colloquialisms, metaphors, and turns of phrase fairly literally. This effect will last for the rest of the week, so mind your ps and qs!
“A Penny for your thoughts?” for instance, may compel someone to speak their mind if you hand them a coin.
Saying someone is “Strong as an ox” may have them transform temporarily into an ox. “Beat around the bush” may make someone want to start beatboxing around a shrub. Whatever way you want to take it is the right way!
Who Let the Dogs Out?—
Finally, the guardian of the underworld himself is going to be making an appearance. That's right, Cerberus is going to be crashing through Central City. More details will be available at the arrival log, but rest assured three heads are not better than one. You can set up teams to take down each of his heads! We will not be threading this battle out, but we encourage you all to work together to fell the beast.
Getting to Know You
Ever since the confluence in Little Love, time travellers are reporting that they’re locked in this era - neither magic nor technology appear to be working. Similar reports are pouring in from heroes and villains who hail from alternate universes. All of them appear to be bound to this particular place and time. Seers can no longer see the future spread out before them - things are now chaotic, mutable, constantly shifting and changing.
Metahumans around the world are working to solve this mystery and get the new arrivals home. All the guild members seem (falsely) confident that it won’t be long before they have a breakthrough. Characters are promised that they will be able to go home soon, but in the meantime, are being put up in Central City’s illustrious DIADEM HOTEL.
Lodgings —
The DIADEM HOTEL offers guests the finest home away from home experience you could ever hope for. Their culinary staff are capable of cooking up everything from hotdogs to gourmet cuisine. The pool, lounge, and fitness rooms are all open 24/7.
Characters will be given cell phones with three months of pre-paid unlimited data, and access to the guild networks.
Given the unexpected influx of new guests, arrivals may find their rooms have been double-booked. Hopefully it's a room with two queen-sized beds instead of a king!
Characters are also free to roam CENTRAL CITY and get their bearings, though at the moment, with the guilds distracted and the city doing major repairs following the damage by the Confluence, there is plenty of crime to stop or cause.
As the dust settles and rooms fill up, the GUILDS confer. They will determine that they do not have the manpower to handle this if it's going to be an ongoing problem - and the Diadem is going to run out of rooms. But they can use this to their mutual advantage. Player characters will be offered the chance to join the guilds. Those who join will be offered housing at one of the four major cities, with each one offering a different living experience.
Superzeroes —
The people of Central City are all too familiar with what comes with powers, and some of the locals will be immediately inclined to help, But to others, the new metas' lack of control over their powers makes them a bigger threat than whatever they were trying to stop.
That's right — expect the new metas' surprising powers can go haywire in myriad ways, including property damage and death. Powers may activate unexpectedly, backfire, or similar, even for those who have experience with other kinds of supernatural abilities, even for the well-intentioned heroes among the new arrivals.
The more villainously inclined arrivals may take advantage of the chaos, or of their own new powers, to live out their villainous dreams, making things worse for everyone in the process.
Feel free to develop and use NPCs in your threads!
Please remember to report any major damage your characters directly cause, or incidents that would be noticed by authorities (murders, arson, etc), or things you think other players would take notice of to the PLOTTING post, so we can keep track.
Sticks and Stones—
The upcoming confluence will also have the nasty side-effect of transforming words into spells! It seems to be taking colloquialisms, metaphors, and turns of phrase fairly literally. This effect will last for the rest of the week, so mind your ps and qs!
“A Penny for your thoughts?” for instance, may compel someone to speak their mind if you hand them a coin.
Saying someone is “Strong as an ox” may have them transform temporarily into an ox. “Beat around the bush” may make someone want to start beatboxing around a shrub. Whatever way you want to take it is the right way!
Who Let the Dogs Out?—
Finally, the guardian of the underworld himself is going to be making an appearance. That's right, Cerberus is going to be crashing through Central City. More details will be available at the arrival log, but rest assured three heads are not better than one. You can set up teams to take down each of his heads! We will not be threading this battle out, but we encourage you all to work together to fell the beast.
Getting to Know You
Please use the form below to introduce yourself and start plotting:
Jean Grey | Earth-616 | X-Men (Current)
Guild Affiliation:
ReluctantlyGuardian(There's nothing wrong with them.
They just aren't her team she was co-leading yesterday.)
Plot/CR Hooks: Jean's a dogooder of the highest order. She has always wanted (and refused to stop believing in) peace between mutants and humans, and she believes, even in the world where mutants can be safe on Krakoa, that the X-Men need to be in the world, fighting the problems in the world, and saving the people otherwise being hurt by them, who can't defend themselves. Even patiently frustrated (with being parted from her people, her husband, her kids, her team, and her world), Jean will dedicate herself to the cause of helping this world as much as she can until they have a way home.
Character Motivations:
Short Term - Keep an eye on her people. Get a job, car, place to live that isn't a hotel. Look at whether to get a house for the Krakoan's in this place, and thus open up talks with all of them about what they want. Also, get chatting with the people of this world & the others brought from places that aren't her world, just to get to know more about them and their worlds.
Long Term - Help protect the world and work toward this solution which is inconveniencing both this planet and all the people pulled here. Then, get home. Always and eventually, forever: get home. To her husband, her kids, the rest of her family.
Potential Roles: Jean is a fabulous friend, teammate, role model, mentor, coffee-or-diner-or-bar-or-hotel-hot-tub hang out, mom/dear friend figure. She's been a superhero since she was a kid, run a school for mutants, been pulled out of her time for more than half a decade
died a lot. She's got an open ear and a willing heart where it comes to helping people, especially in trying times like these, where people often have never been through anything like this before.She has a quick temper, but it's usually roused most by people doing wrong to other people. Jean's powers, also, help with healing trauma & she might think about looking in that direction in the future for something on the ground when she isn't fighting the terrible things that appear in this place. She's also a downright juggernaut when in a fight, and she's willing to be your point person or your back up depending on what the situation or people need.
Also! There's a potential Jean might consider trying to help set up some kind of mental network in this place. As it was tossed around somewhere on plurk as first a joke, but like. If there are other telepaths who want to powwow, I'm down to discuss this, too. And she'd love to know more of those, too.
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please mentor this dumbass he desperately needs a decent one
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She'll let you be moody & hurt & opinionated about heroes and villains. And talk to you about how feelings do not always fit into the boxes you, or the person you are in a relationship with, want them to. And generally, like. How having a dark part of you, sometimes means accepting you'll have it forever, and deciding what you want both in spite of and with it.
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harmless ...
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'harmless'